Ubisoft Toronto’s Head of the TO Group, Rima Brek answers student questions on programming.

Ubisoft Toronto’s Head of the TO Group, Rima Brek answers student questions on programming. Rima has worked at Ubisoft for 12 years working her way up from junior programmer to Head of Technology. Interviewed by Monica from HR, she answers questions from potential Ubisoft employees.

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Over 1400 join our own WIG Jobs LinkedIn networking group. You can too!

If you are a women in games and member of LinkedIn, you can now get together with over 1400 others who share the same interests.

Please link through to http://www.linkedin.com/groups?gid=2739553 . Start a discussion, share news! Just join the group and start networking. Good luck.

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UK games trade body TIGA highlights male /female imbalance in school Computing exam results.

TIGA reports that there is a continuing decline in A Level computing entries and that low proportion of females taking A-Level Computing (where less than 10% of entrants were female) ‘restricts the potential supply of people being available to work in the games industry’.

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Critical Distance’s Weekly continue to blog on Activision’s Decisions.

Still riding the Acitivision Wave of anti-female-characters scandal, a number of blog articles have popped up, debating this slow-burning topic that is, very clearly, still an issue. Critical Distance, has highlighted these blogs during the week of August the 15th

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Blog Alert – Angela Webb for mmorpg.com talks to women in the industry

Angie’s blog offers decent interviews with top women in the games industry and discusses the fair few decent points that we are wanting to raise at the moment.

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All Aboard – The Guardian talks Gender and Choice of Broadsides

The game is a part of the ChoiceofGames brand and what is cool about it, as Alderman explains, allows the player the choice of being a Female, Jack-Aubrey-esq character and enables you to have the decision whether to captain a ship of an all-female crew or not. She says that the game is a ‘hilarious, but an innovative and fascinating way of tackling gender.’

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BBC News Technology report on the Women in Games Conference Brighton 2010

A few days ago, I had a sudden flashback to the Develop Conference where a number of us were interviewed by BBC World Radio’s Colin Grant, and wondered whether those interviews had been written up or available to view yet. So I donned on my net gear and took a deep dive into the net.

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Games Human Resources Manager Laura Weir leads the HR team at Jagex

Laura Weird is the Head of HR at Jagex and with a working day that involves going through more than 100 applications a day, as well as looking after the Jagex employees, her routine is a little more than staid and quiet.

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Abby Millward discusses Web Systems Q&A and life at Jagex

Next in line to be introduced as a part of our Videos Week, is Abby Millward who works in the Web Systems QA department of Jagex. Abby previously did a years placement at Jagex during her university years and upon completing her education, was invited back to a permanent position at the company.

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Laura Watton – 2D Graphics Artist Designer at Jagex talks work.

I wanted a nice and positive focus for the remainder of the week, moving away from the first article on the claims Activision has been denying about it’s ‘sale-ism’ against female game characters. My last thought when I had read that article was, we need more women in that industry, dammit, balacing out those scales [...]

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