Women in Games WIGJ won its first award on Thursday 12 November at the TIGA Awards. We were highly commended for the inaugural Diversity Award.
Thanks to all our supporters for giving Women in Games a voice to be heard. We also thank TIGA for creating the Diversity award which will be promoting in future years.
Lastly we congratulate WIGJ Hall of Fame and now TIGA Award Winner, Debbie Bestwick of Team 17 for publishing Tiger & Squid: Beyond Eyes, a game developed by Sherida Halatoe where you guide a blind girl in search of a missing friend by using her remaining senses to visualize the world around her, for winning the Diversity Award itself. – see http://www.tiger-squid.com/home/4558559479
A full list of all the awards winners is here.
Thanks to 149 delegates who gave feedback on the European Women in Games Conference 2015 which took place on September 2nd at the University of Westminster. There were lots of great comments and suggestions that will influence what will happen in 2016.
Attendance at the Women in Games Conference was up 13% on 2014 with over 230 delegates and 40 speakers. 1 in 6 delegates at the European Women in Games Conference 2015 were male compared to 1 in 8 last year. WIGJ’s aim is to double the number of women in games in 10 years, but the network is keen to attract as diverse a conference as possible. 80% of conference delegates were under 35. (2014 75%) 68% of delegates had up to 5 years working in games. (2014 58%). Over 60% of delegates were working in games development or publishing whilst 1 in 5 were students.
41% of delegates rated the conference with highest score of 10 out of 10. (2014 26%) The average score was 8.3 (2014 7.5).
All the speakers were highly rated but Katherine Bidwell of State of Play Games speaking about Lumino City was the most appreciated conference keynote. All 10 workshops at the conference were highly rated but the session on attracting more women into university was most praised. Another highly regarded workshop considered women in games on mainland Europe was led by Sabine Hahn and Mariebeth Aquino. Another remarkable workshop, led by Dr Jo Twist from Ukie and Melanie Washington from Stemnet inspired many more volunteer video game ambassadors.
The most popular panel which closed the conference was with Julia Hardy, Hannah Rutherford, Alysia Judge and Jess Hyland and was led by Claire Tavernier. A few did not like the panel going off the personal branding topic but most welcomed the lively advice on surviving and flourishing in a male dominated sector.
A number of delegates thanked the conference for the variety of options available to delegates. A few thought there were too many options or wanted the conference to extend over 2 days. And the conference feedback praised our volunteers lead by Melissa Phillips for managing a complex agenda spread out over 3 floors of the University of Westminster.
84% of delegates registered positive interested in attending the conference next year and 40 of those giving feedback were interested in speaking in 2016 – although as the feedback was anonymous they will still need to advise the organisers. We don’t intend to start planning the next European Women in Games Conference until 2016 but if you are interested in keeping up with our planning, join us here http://ow.ly/Su9j2
All our tickets are gone. Over 270 speakers and delegates are expected.
This year’s conference brings together 39 speakers in a series of 2 key note speeches, 5 panels and 10 workshops. We are also putting on the games industry HR Forum, a Special European Women in Games Hall of Fame award and a new Expo. Thanks to the University of Westminster for hosting and BAFTA and Interactive Selection as key sponsors.
It is a jam packed day and it is sold out. Sorry if you meant to book but now cannot make it. Thanks to everyone who has helped us get to this stage.
You will be able to follow all the day on Twitter @wigj with the hashtags #ewigconf
The closing panel at this year’s European Women in Games Conference includes Hannah Rutherford, one of the founding members of the Yogscast with 1,350,000 subscribers to her YouTube panel and TV, Online and Live host Julie Hardy. The panel looks at the profiles for success.
Building your personal brand has never been more important – or more complex – and that’s especially true if you are a woman in games. In our closing panel which also includes Jess Hyland and Alysia Judge, we have gathered fantastic women who have redefined success in the gaming world – and we will be asking them how they integrate project promotion, as well self-promotion, into their career and their passion. How hard is it, how pushy should you be, how do you deal with negative comments and backlash, what are the most helpful and unhelpful promotional channels – it will all be covered and you will have the opportunity to discuss further with our panel at the drinks directly following the session.
Panel Chair, Claire Tavernier, former Digital Consultant to Elisabeth Murdoch’s Shine Group commented “Being a woman in tech is both hugely rewarding, and a constant uphill struggle. But the struggle is made that much easier when you can rely on colleagues and mentors to guide you through. That’s why a panel such as this one is essential, and we are hugely lucky to have such a fantastic line-up of experts.”
Jenny Richards, CEO of Women in Games WIGJ commented” This year’s conference brings together 39 speakers in a series of key note speeches, panels and workshops. We are also putting on the games industry HR Forum, a Special European Women in Games Hall of Fame award and a new Expo. Delegate will be attending from all over Europe. Men are very welcome just as women but we do expect this conference to sell out so don’t delay if you want to get a ticket.”
This year’s European Women in Games Conference takes place on September 2nd at the Cavendish Campus of the University of Westminster in Central London, UK. You can see full details of the programme and speakers athttp://www.ewigconf.com/ #ewigconf Tickets are still on sale.
Full programme includes new skill and vocational focussed workshops as part of the day
Katherine Bidwell, Co-Founder of State of Play Games and Andy Payne Chairman of Ukie are the Keynote Speakers at this year European Women in Games Conference which take place on 2nd September at the University of Westminster.
Katherine Bidwell established the games company State of Play Games in 2008, and specialises in the development of hand-crafted games, often using pencils, papercraft and laser cutting to create game art. State of Play have developed beautiful award-winning creative games including BAFTA and Develop winning puzzle adventure game Lumino City, which involved the creation of a miniature city out of paper and cardboard, including working lights and electric motors. She will be speaking on the making of Lumino City and her career in the games industry.
Andy Payne, Chairman of Ukie will be speaking to the conference about his views on the industry as a whole, women in games and the need to promote diversity on a wider scale.
The conference for the first time this year, will offer a series of workshops giving delegates a choice of specialist subjects where they get to meet some of the acknowledged leaders of the industry to learn more about and debate a specialist subject. The topics range from the technical such as programming or localisation and testing to the more vocational. These workshops will cover issues such as how to attract more girls on to university games courses, how to benefit from becoming a Video Games Ambassador speaking to schools and how to improve CV’s.
Jenny Richards, CEO of Women in Games WIGJ commented: “This year we wanted to give delegates the chance to do more than just listen to speakers. Meeting new people and developing a network is always an important part of the conference but there is the potential to do so much more. Nowadays there is more awareness of the gender imbalance in games and most people want to do more than just talk about the situation. The classrooms at the University of Westminster facilitate this and we expect learning to be part of the positive experience from attending this conference.”
Book your place for the conference on September 2nd now if you want to save money.
Regular pricing comes into effect on Thursday 20th August – so book now if you want to save £45 on the cost of a ticket. You can book your tickets at http://www.ewigconf.com/register/
Women in Games is committed to ensuring that the conference is as accessible as possible and therefore early bird ticket prices have been held at £50 up until Wednesday 19th to open it up to as many delegates as possible. Full price tickets are £95. We stress that this is an inclusive event and male delegates are equally very welcome.
This year’s European Women in Games Conference takes place on September 2nd at the Cavendish Campus of the University of Westminster in Central London, UK. You can see full details of the programme and speakers at http://www.ewigconf.com/ #ewigconf The 2015 conference will comprise a mix of keynote speeches, panel discussions and workshops. The line-up of speakers and panelists reflect the diverse talent that exists in the games industry. This year the focus will be on acquiring the skills and knowledge needed to get an entry-level position and for career progression in the games development industry.
Full conference schedule http://www.ewigconf.com/schedule/ Latest list of speakers announced. See http://www.ewigconf.com/speakers/
This year’s European Women in Games Conference takes place on September 2nd at the Cavendish Campus of the University of Westminster in Central London, UK. You can see full details of the programme and speakers at http://www.ewigconf.com/ #ewigconf
The format of this year’s conference means we are able to invite a limited number of students on games courses at university for free. Likewise there are free tickets for 2015 games course graduates who have not yet found work. These are full tickets with access to the keynotes, panels, workshops, a free lunch, the European Women in Games Hall of Fame awards and post conference networking drinks. The only restrictions are the numbers of tickets per educational establishment as we try to be fair to everyone. To get access to up to 4 tickets for your university, please contact your games course leader or lecturer who has a unique discount code. This offer is not available to students from disciplines other than games.
Students and 2015 graduates on games courses may be especially interested in http://www.ewigconf.com/session/a-new-job-in-the-games-industry/
and meeting Yogscast Hannah http://www.ewigconf.com/speakers/hannah-rutherford-yogscast-hannah/ who has 1.3 million subscribers on YouTube.
Course leaders and lecturers might be interested in this workshop on how to attract more girls to their games and tech courses at http://www.ewigconf.com/session/workshop-how-to-attract-more-girls-into-university-education/ If your games course leader or lecturer has not yet received the discount code for your university, please contact David Smith as Conference Organise.
If you are student or a graduate from a discipline other than games who is interested in attending, early bird tickets priced at only £50 are on sale up to 19 August at http://www.ewigconf.com/
Women in Games announces venue and ticket prices plus unveils new branding
The fifth annual European Women in Games Conference is to take place on Wednesday 2nd September at the University of Westminster. The conference continues to grow in both size and stature and this year’s event is expected to be the biggest yet. As in previous years the day’s conference will comprise a mix of keynote speeches, panel discussions and the European Women in Games Hall of Fame Awards. The line-up of speakers and panellists will reflect the diverse talent that exists in the games industry. This year the focus will be on acquiring the skills and knowledge needed to get an entry-level position and for career progression in the games development industry.
Full conference schedule http://www.ewigconf.com/schedule/
Latest list of speakers announced. See http://www.ewigconf.com/speakers/
Women in Games is committed to ensuring that the conference is as accessible as possible and therefore early bird ticket prices have been set at £50 to open it up to as many delegates as possible. Full price tickets will be £95. In addition the organisers are keen to stress that this is an inclusive event and male delegates are equally very welcome. Tickets now at http://www.ewigconf.com/
Women in Games has also had a makeover with a new logo (designed by King and at the top of this press release) and dropping Jobs from its title.
Announcing the conference details, CEO Jenny Richards-Stewart said “This year’s conference programme is shaping up to be our best yet, in terms of content which will help delegates fast track their careers in the games industry. As always, we have tried to keep the ticket prices as low as possible so that it is within the reach of students, entry level delegates and those working for small start-ups and indies. I am looking forward to revealing more details of the conference programme in due course. We will also be announcing some exciting initiatives from Women in Games over the next few weeks.”
This coming autumn, Women in Games will be launching a Mentoring Program for women in the games industry, initially in the UK only. In preparation for that, we are looking for willing volunteers to participate in a pilot exercise to help road test and inform the scheme. Participation in the pilot will be free of charge. We have recruited some of the industry’s most-respected professionals, covering all areas of the games industry, to be our mentors. As a pilot participant, you will be able to draw on their extensive experience to help and advise you in your own career in the industry.
We are looking for 10 mentees for the pilot phase of the Mentoring Program. To be eligible, you must currently work in the UK games industry – albeit in any area/aspect – and be prepared to give us your feedback before and after the pilot. The Mentoring Program pilot will initially consist of 6 sessions of 1 hour’s duration. Following the successful delivery of the pilot, Women in Games plan to offer the Mentoring Program to all their members as part of a Premium Membership Program. This Program will include, amongst other benefits, access to the Mentoring Program as well as a ticket to European Women in Games Conference held every autumn, for an annual fee of £50. Premium Membership will be available in the form of individual membership as well as corporate membership packages for those companies wishing to offer the opportunity more widely to their employees.
If you are interested in being one of our 10 pilot mentees, please email firstname.lastname@example.org by the end of July. In your response, please summarise in a short paragraph your reasons for wanting to be part of the pilot and how you believe it could benefit your career in the games industry. We’ll notify the successful pilot applicants by mid-August. So if you haven’t heard from us by that time, sorry, but assume you haven’t got a place!
Thanks for helping us to make the Women in Games Mentoring Program a really valuable contribution to advancing women’s careers in the games industry. Best wishes, Jenny Richards CEO, Women in Games
The HR Manager Forum is designed for HR professionals to network and share best practice. The next event takes place at the offices of Osborne Clarke on 28 July, London from 12.00 -2.00. The theme of this meeting is “Equal Opportunity” and we are pleased to welcome as speaker Anna Chamberlain, Senior Associate at Osborne Clarke who wrote the games industry equal opportunity policy templates recently published by TIGA. There will be round table discussion sharing insights on respective Equal Ops Policies/ Approaches.
The event is to be chaired jointly chaired by Kim Tyler, HR Director, EA and Jenny Richards, CEO, Women in Games. Numbers for this event are limited to 35 to allow time for all to participate and network with their peers.
Tickets are now available at https://hrmanagers-forum.eventbrite.co.uk The Forum is only open to European HR Professionals working in the games sector and those performing HR roles as part of their management duties.